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FS-542: Music and Audio for Games (2)

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Music and Audio for Games is a thorough investigation into how music and sound operate in the videogame environment, with an emphasis on adaptive, interactive, non-linear composition methods. Students will have the opportunity to write music that is designed to be adapted to game play by special, videogame oriented audio engines and will learn to use current software that controls music and audio in game play through hands-on experience.

Course Type: 
MM in Film Composing
Quarter offered: